The Weird Wall – Mieveht Story Ep 7

Summary

Worn out from their fight with the many creatures and cretins of the Under City, the group decides to take a short rest. They look over some of the loot they’ve earned, discuss the things they’ve heard, and most importantly heal up. Left with many options after venturing to the next level, they decide to follow a trickle of water. That is, until they have a weird wall in front of them.


Cast

Damian - The DM

Chris - Sug

Christa - Willow

Chantalle - Chalul

Caitlin - Lassair


Join the Guild

If you like what we have been doing, consider joining our Patreon. You can donate monthly to show your support and help us cover our operating expenses, as well as potentially fund upgrades and other media going forward.

Have Discord? Want to hang out with the cast? Maybe even get in a game with us? Join us on our Discord!


Music

The Path of the Goblin King - Incompetech (Intro)

Catacomb - sAdrian von Ziegler (3:15)

Shadowlands 1 – Horizon - Incompetech (5:45)

Accursed Existence - Adrian von Ziegler (9:15)

Shadowlands 4 – Breath - Incompetech (12:00)

Blackened Roots - Adrian von Ziegler (16:00)

Forlorn Hearts - Adrian von Ziegler (19:30)

Hor Hor - SerpentSound Studios (22:30)

Quinn’s Song: First Night - Incompetech (27:45)

Path to Darkness - Adrian von Ziegler (32:30)

Shadowlands 5 – Antechamber - Incompetech (36:55)

The Dread - Incompetech (39:40)

As We March - Vindsvept (44:30)

Rynos Theme - Incompetech (48:50)

Syrinscape - (52:00)

He Has Escaped - Vindsvept (1:24:25)

Curse Upon the Living - Adrian von Ziegler (1:27:30)

Unseen Horrors - Incompetech (1:29:40)

Wilt Beauty - Adrian von Ziegler (1:33:40)

Haunted Corridor - Adrian von Ziegler (1:37:15)

Spider Eyes - Incompetech (1:40:45)

A Cold Presence - Adrian von Ziegler (1:44:05)

Across Acheron - Adrian von Ziegler (1:46:25)

Last Stand - Vindsvept (Outro)


Editors Note

Little bit of meta knowledge for those of you reading this far in the show notes. I’m not very happy with my sound work in this episode. It kinda fell in the same boat as the combat section that I scrapped in episode 5. The mood was the same for too long and finding new music to keep it constantly running is one of the reasons this episode took so long to finish. It was kind of grinding me down each time I got to the end of the music track and had to find something new. So with that said. Expect something different next episode. The editing of this show is going to be changing a lot until i get into a groove I am happy with consistently.