Rocking the Boat - Erylian Epic Ep 5

In which...

The crew has to deal with the aftermath of Rem harpooning a giant seahorse and bringing it on board. Little did he, or the rest of the party know, these creatures are rarely seen by ships in the area. Though it was food for the ship, it comes with a bittersweet taste and a warning from The Whispering Winds’ boatswain. Rem feels little remorse while the rest of the party feels awful for what they have done. While he rides the high of his catch, Kenina tries to reach out and make amends with Tempest, while Ariel helps out the ship’s cooks prepare vegetables for the night meal.

During the meal, Rem works on serving the crew as much as they are willing to eat and excited talks about the thrill of the catch. Meanwhile Ariel and Kenina try to get through the meal without too much feeling, though Tempest had chosen not to eat. Before night sets over the ship, Rem runs into Gimble, a gnome from the guild who was on their previous adventure but had so far been hidden on the ship. He agrees not to give away Gimbles presence and eventually returns to his shared bunk room, where Ariel confronts him over his attitude.

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We're On A Boat - Erylian Epic Ep 4

Our adventurers continue their journey at sea. They’re all a bit curious about the oddly bluish-green human, Tempest, they’ve seen aboard the ship and attempt to get to know her better. Kenina and Ariel, in an attempt to be helpful around the ship, ask for Tempest’s help in learning to tie knots, often with little success. Rem, trying to be helpful in his own way, takes up fishing with some borrowed gear on the boat. During one of the days at sea, Kenina decides to join Rem and learn a bit about fishing as well. Unfortunately, things don’t go well for her and she loses a pole overboard, but makes up for it by offering to help with the meal for the night. While cooking she meets a brother and sister whose village was overran by bandits and would like the group to look into it in the future. However, during the next day of fishing, they catch something unexpected.

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Whispering Winds - Erylian Epic Ep 2

In which...

The group meets up with the guild masters to inform them of their party member leaving, check up on their research, and get things set for them to leave. As they get ready to embark on the following day, Ariel finds herself with a strange vistor, while Kenina has a rough night of sleep. In the morning, Kenina discovers a wonderful beverage and they set off to find the Whispering Winds, the ship that the guild paid for their journey on. They familiarize themselves with a few members of the crew and try to stay out of the way until a tall tabaxi female takes the helm and the ship pulls away from Riven.

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Behind the Screen - 2-14-18

Let’s have a peak behind the screen and chat about what’s going on with Adventures in Erylia.

My goal is to keep these short, but if you just want the bullet points, here’s what I’m going to talk about:

  • Episode 1 of the Erylian Epic
  • Upgrade to Hindenburg Journalist Pro
  • World Building Wednesday -> World Anvil
  • Discord
  • Patreon
  • Moving hosts
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Prologue - Erylian Epic

This episode introduces our upcoming campaign, the Erylian Epic. Like the Mieveht Story, there was an arc of the campaign that took place before we got our current audio set up and improved the quality of our audio. This episode will introduce you to the characters in the Erylian Epic, go over a brief play by play of the previous arcs events, and end with the nightwatch that we recorded after finishing the arc (with our new audio set up as well).

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Nightwatch - Mieveht Arc 1

Our group of ragtag escape convicts have successfully completed a few jobs for Mr. Cassien Nailo, and been unfortunately informed that they must leave the city. As we finish a campaign, all of the players will get around the mics for a special bonus episode, the Nightwatch. During a Nightwatch episode, we recap the previous arcs events and there is an open conversation between the players and the Dungeon Master about things that may have been missed or overlooked. It also gives the players a chance to ask the DM why he may have made some of the decisions he made or how certain things fit into the story, or if they were completely made up on the spot.

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An Emotional Encounter - Mieveht Story Ep 10

Having returned to The Den with Cassien's daughter, completing their job, the group has a meeting with him to learn about events going forward. Emotions run high as the group learns more than they expected about the Nailo family. Unfortunately, Cassien has to break some disappointing news to them, they can no longer stay in The Den. After conversing with each other and with Cassien, they decided to stick together and set their sights on the region of Khaerynthia, close to Chalul's home.

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Through The City We Go - Mieveht Story Ep 9

Our adventurers make their way back through the under city, sure that they have no loose ends left to tie up. After a brief altercation in The Commons, they make their way back into Cyrin to find transport back to Thelnea. Though there is some debate over payment to easily return home. With Xanphia back safe in The Den, the group settles in for a meeting with Cassien.

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Sewer of Flying Daggers - Mieveht Story Ep 8

Our adventurers finally find Xanphia, chained to a wall in the sewers of Mieveht. While the rest of the party helps to free her, Sug listens in on a conversation from her captors. Knowing they are in no shape to confront the cult who had captured her, the party quickly flees from the sewers. But will their lack of previous exploration come back to bite them?

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The Weird Wall – Mieveht Story Ep 7

Worn out from their fight with the many creatures and cretins of the Under City, the group decides to take a short rest. They look over some of the loot they’ve earned, discuss the things they’ve heard, and most importantly heal up. Left with many options after venturing to the next level, they decide to follow a trickle of water. That is, until they have a weird wall in front of them.

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Thugs and Slimes and Cults, Oh My! – Mieveht Story Ep 6

After making short work of some Under City thugs and an acidic slime, our Adventurers find themselves dealing with its other half. They carry on down the winding pathway, deeper underground, until they hear voices. Though Xanphia isn’t with them, they have located what appears to be the cult Gell “didn’t” tell them about. With the odds against them, they seek to rescue their savior, hoping to find her soon.

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Not From Around Here – Mieveht Story Ep 5

The party meets Brit’s undercity contact, Gell. Gell, wanting no involvement, tells them where they definitely wont find what they are looking for. The party leaves Brit behind to settle his debts with Gell and makes their way deeper into the sewer system. After some minor complications, they begin following a winding path, further and further underground, hoping it is the right one.

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Following the Tail into the Sewers – Mieveht Story Ep 4

The group enters The Rat’s Tail, a small bar, ran by an interesting tabaxi by the name oif Shifty. It’s small and the food and drink aren’t great, but it has a private room that the group can make a plan in. Not one to be kept waiting, Sug cuts the meeting short and the group makes their way into the sewers. There, they find a small village, hidden beneath the roads above.

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